xbox controller : Saitek Cyborg Command Unit


Customer Rating :
Rating: 3.4

List Price : $39.95 Price :
Saitek Cyborg Command Unit

Product Description

MODEL- PZ31A VENDOR- SAITEK FEATURES- PZ31A Pro Gamer Command Unit Control unit for keyboard-oriented games! Pro Gamer Command Pad combines the controls essential to First Person Shooter and Strategy games in one unit making them fast and easy to reach in the heat of battle. * Backlit device for First Person Shooter (FPS) & Real Time Strategy (RTS) gaming.* Ergonomic keypad with laser etched keys so characters are visible in any lighting environment; ideal for late night gaming session and LAN parties.* 4-way analog hat switch * 20 buttons including space shift function and 3 mode states for up to 144 programmable commands.* Adjustable thumb control area has 2 way tilt mechanism slides forwards and backwards pivots up and down.


  • Saitek PZ31A Pro Gamer Command


Saitek Cyborg Command Unit


Saitek Cyborg Command Unit Reviews


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Customer Reviews
Average Customer Review
65 Reviews
5 star:
 (21)
4 star:
 (18)
3 star:
 (3)
2 star:
 (14)
1 star:
 (9)
 
 
 

30 of 31 people found the following review helpful:
5.0 out of 5 stars Very Happy, June 8, 2006
By 
Thornton "thorbob" (SMITHVILLE, TN, United States) - See all my reviews
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This review is from: Saitek Cyborg Command Unit (Personal Computers)
I have purchased numerous gamepads in the past, and have eventually returned or sold them, as I could never get the buttons programmed to all the key features I needed. With this pad, I am pleased. The buttons can be programmed to any keystrike you like, and there is even a shift button, just under the base of the thumb, which essentially doubles all the buttons. It does take a little while to get the hang of the program software, but once learned, it is seamless. I have played Half-Life 2:episode one and Darwinia, freed of the key board. Each game has a different profile which is easily loaded prior to starting the games. Of note, this keypad only works with the left hand, leaving the right to drive the mouse. Not a problem for me, but I know some people shop at the Leftorium, and this may not accomodate them. Also, tho it looks like the distance from the handrest to the keys may be adjusted, they are actually fixed. The thumb dongle, however, may be tilted and slid in an... Read more
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17 of 17 people found the following review helpful:
4.0 out of 5 stars Fantastic Purchase, June 14, 2007
By 
Samuel A. Munoz (Lebanon, NJ United States) - See all my reviews
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Amazon Verified Purchase( What's this?)
This review is from: Saitek Cyborg Command Unit (Personal Computers)
I play World of Warcraft and tried the N52 before, but returned it. I figured I would give this one a try and I admit I really like it. The buttons have the right press depth for me, my reaction is faster than clicking on the UI, the programming software is straight-forward and the device is ergonomically designed for comfort. No more losing in PvP while making sure I am clicking the right button, I can use my mouse for movement and use the Gamer Pad for using my abilities. You'll wonder how the heck you ever played w/o it.

Cons:
1. The feet slip, you'll need to buy no slip pads for the bottom.
2. You have to load the profile everytime you start the game. Unlike the N52 which loaded the profile whenever the game started.
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22 of 24 people found the following review helpful:
5.0 out of 5 stars The best gamepad to complement my mouse, May 6, 2007
By 
S. Cho (Los Angeles, CA USA) - See all my reviews
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This review is from: Saitek Cyborg Command Unit (Personal Computers)
My history with these gaming keypads began when I was frustrated and fed up with losing in various PC games, especially first person shooters. My deaths have been facilitated for my opponents due to a syndrome I labeled "command paralysis." Command paralysis is when a player (1) presses too many keys on his keyboard, thus jamming the keyboard, (2) has too many fingers locked down on many vital keys and is unable to sacrifice one more finger to complete the sequence of actions that will save the player from humiliating death, or (3) has several fingers occupied with one section of the keyboard and cannot press keys to activate commands located on the other side.

I credit the main cause of command paralysis to the WASD control scheme. Because WASD dictates orthogonal directions, at least four separate buttons/keys are required to control the movements of an in-game character. Too many fingers can get tied up when pressing these keys, limiting the number of actions per time... Read more
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